I have tried to cover as many scenarios as possible in this video that involve exporting from Houdini to cinema 4d. This includes Alembic, Particle and Scatter setups but also VDB exports.
I simply wanted to give the 3D community something back and I hope this video is usefull for some of you!
00:00 INTRO
00:15 BASIC EXPORT WORKFLOW (VELLUM)
08:15 EXPORT MULTIPLE OBJECTS (VELLUM)
14:30 EXPORT MULTIPLE OBJECTS OPTION 2 (VELLUM)
18:35 VERTEX MAPS (PYROSPREAD)
28:11 SCATTER SETUP (GRAS GROWTH, PARTICLES)
41:10 VDB EXPORT (SMOKE SIMULATIONS)
53:40 THANK YOU HABIBIS