TIMELAPSE Game Asset Stylized Fire Hydrant | 3dsMax/Substance Painter

Download all the original scene files on my Patreon page: Dowload my Smart materials here: /posts/43717796 Join the Patreon group for more : Special Thanks to my Patrons! JB3D Aravise Michael Fitzpatrick dhiraj more Konstantin Mihalev Red Hector Cuevas Макс Батырев David Rey Elvijs Dovans In this video I’ll show you the complete workflow on how to model, unwrap, a Stylized Fire Hydrant in Autodesk 3dsMax and then texturing it in Substance Painter. We’ll begin by modeling our model, then we’ll make the high poly version and unwrap the model in 3dsMax. After that, we’ll bake the high and lowpoly versions and texture in Substance Painter. Follow me: Artstation: Behance: Facebook: Pinterest:
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