Modeling & Texturing Props for Games - Timelapse

Accelerated process of creating a game asset. The video shows the full cycle of creating a model, starting with the search for references and ending with the final render. The full process took 15 hours. Software used: Autodesk 3Ds Max, Substance Painter, Photoshop, Marmoset Toolbag and PureRef. ArtStation page - Buy this model: AS Marketplace- CG Traider - Contact me: ArtStation - Mail - guantamojob@ VK -
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