LibGDX Box2D Tiled Tutorial - Block Bunny - Part 5 - Tiled with Box2D Bodies
NOTE: The latest LibGDX got rid of OpenGL 1.0. You no longer need to set using non power-of-two textures.
I used the Tiled program to create tmx files and use LibGDX Tiled API to read and render them. Also, I create Box2D bodies using the maps.
Tiled:
Resources:
Bunny/
Part 5 source code:
Bunny/Block Bunny
blog:
http://neet
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