(Saturn homebrew) Z-Treme engine splitscreen test (2019-07-13)
First : Yeah, the 3d models are just cheap placeholders! The faces are really ugly, I know!
I am just testing bullets collision detection. It’s still running with my bsp/pvs engine, but I will probably move to a portal based solution in the near future.
I still have many things to work on, like pickups, ennemies and AI, switches and doors, etc.
I will focus on multiplayer for now since it’s a bit easier.
It won’t beat GoldenEye 64 anytime soon, but it’s still the only splitscreen fps action you ever playe