FluidNinja LIVE 1.4 pre-release demo - Volumetrics vs HardSurface - same fluid visualized two ways

Live 1.4 is coming July 2021 for UE4 and UE5 with Realtime VFX and Cinematics Render support --- Community #Discord server is up 🌏 --- The same real-time generated fluid simulation data is visualized using two different methods: (1) raymarching based translucent volumetrics AND (2) polygonal mesh based opaque hardsurface. Ninja 1.4 will introduce these new techniques besides the classic Flat planes and Parallax mapping. Soundtrack: Razor1911 - The Scene Is Dead Marketplace: Twitter: FluidNinja LIVE Playlist For baking fluids, see FluidNinja VFX Tools: FluidNinja VFX Tools Playlist
Back to Top