This is my first performance capture test (body, hands, face) with the Vicon motion capture system. This is live / raw MOCAP data.
Notes:
- There is an issue clearly with the elbows, where the secondary/corrective post process blueprint isn’t behaving correctly or possibly was disabled.
- This is the most basic hand solver from Vicon (3 finger) and the hand retargeting has some issues, especially the middle metacarpal.
- It takes time create the best live retarget, I will be testing out different ones as I get better with the system
- The face capture is stock ARKit/LiveLinkFace but if I keep using this MetaHuman I will slightly modify some of the lip curves. I also was wearing glasses which isn’t ideal
- My “auto eye contact“ system isn’t being used here and I’m mostly looking off axis at my monitor
Computer:
HP Z8 - Dual Xeon Gold - 192GB RAM - Nvidia A6000
Recorder:
Atomos 1080p Sumo at 60 fps
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