Blender 2.8 Character Modeling - Part 5 of 8: How to Retopologize a Character
Part 5 of 8 of a character modeling series where we retopologize our character mesh. I go over the built-in Blender add-on F2, the built-in Blender feature Voxel Remesh, and the external third-party add-on Retopoflow in the video.
Chapters
0:00 Introduction
0:35 Retopology Methods
1:26 Retopology using F2 Add-on
4:54 Retopology using the Retopoflow Add-on
5:45 Retopologizing the Body
14:15 Shrinkwrap the Low Poly Body to High Poly Sculpt
15:01 Retopologizing the Head
18:44 Shrinkwrap the Low Poly Head to High Poly Sculpt
18:58 Retopology using the Voxel Remesh Feature
20:42 Refine the Low Poly Mesh with Multi-Resolution Modifier
23:40 Wrap-up
Series Links
Part 1: How to Base Mesh -
Part 2: How to Join & Sculpt -
Part 3: How to Base Accessories -
Part 4: How to Detail Accessories -
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5 months ago 00:24:57 1
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Пейте этот напиток каждый день, чтобы уменьшить простату🙌
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