Procedural Nodes (part 74) - Toon Shader in Blender
This is a style that I’ve been working with for the last few weeks and is based on Simon Klinz’s setup seen here on his artstation.
I more or less have the same setup but instead of his method for outlines I use the line art modifier.
Sample file available on gumroad:
All blend files also available on Patreon.
Patreon -
Discord -
Instagram -
Reddit -
Artstation -
Gumroad -
Intro: (0:00)
Node preview: ( 0:42)
Scene construction: (0:57)
Shader construction: (1:58)
Line art: (12:26)
Lighting choices: (18:02)
Modeling choices: (19:02)
Ex scene 1: (21:44)
Ex scene 2: (24:31)
Ex scene 3: (26:32)
One last setting: (27:46)
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