X-Particles - xpBullet Tutorial - Destruction Scene
In this tutorial, we’ll show you how to create a procedural destruction scene including crumbling, debris and dust effects!
Use xpShatter to break apart scene geometry, using splines to art-direct the shatter pattern.
Apply real-world physics and collisions to the shattered object, using xpBullet Rigid Body dynamics.
You’ll also learn how to add small debris and details using dynamic particles and generated object shards.
In this tutorial we’ll also show you how to simulate interactive dust effects with xpExpolsiaFX.
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