GDS 2019: Michal Berlinger - The Making of Pilgrims

How did Pilgrims come to life? In this presentation Michal will talk about all aspects of development of Amanita Design’s latest game Pilgrims, including inspiration sources, game design process and early prototypes. Michal Berlinger joined Amanita Design two years ago where he’s been working on their recently released game Pilgrims as lead programmer. Before that, he had worked on Blue Effect VR, Mimpi Dreams as well as his own projects Little Mouse’s Encyclopedia and Under Leaves.
Back to Top