Devcast#29 - Explosions, Balancing and UI

Game Update Highlights: Welcome to our latest update! Here’s what’s new: - Visibility & Animations: Enhanced visibility with Screen Space Ambient Occlusion, updated shooting animations, and new hit sound effects. - Armor & Health: Armor is now purely cosmetic. Each class has different HP values, and health bars are added (can be disabled). - Time-to-Kill (TTK) Balance: New base TTK around 400ms for a better gameplay experience. - Explosives & Movement: New grenade and C4 indicators, movement nerfs, and adjustments to explosive damage and RPG effectiveness. - Cosmetic Updates: Showcasing new ghillie suits and weapon charms. - Sound & Visual Feedback: Improved sound effects, detailed death info, medic request function, and sound occlusion. - Technical Improvements: Integration of a new sound engine and SG550 rework. - Maps & Weather: Unique lighting and weather conditions with a small chance for rain maps. Stay tuned for more details in our devcast. Don’t forget to like, subscribe, and hit the bell icon for updates! Chapters: 00:00 Intro 00:23 Ambient Occlusion 02:00 Weapon Sway 04:00 Armor Changes 09:37 Health Bar 11:36 TTK Changes 15:20 Indicators Explosion updates 19:32 Air Strafe change 22:27 Destruction Update 30:09 Gadget Sounds 34:15 Improved Hit Indication 43:35 Dynamic Sound Indication 47:52 Weapon Sounds on range 53:36 SG550 Rework 54:02 Variation in Weather 1:05:22 Outro Get the game: Find out more about Battlebit Remastered: Follow us on Twitter: Join our Reddit: Join our Discord: #battlebit #battlebitremastered #fps
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