Today we are going to see how to create a procedural Blood effect (no textures). We are going to use VFX Graph to spawn the blood and manipulate it’s motion and then we use Shader Graph to create the Blood Shader.
*I used this blood effect here in the Toxic Waterfall* :
Enjoy!
Rabbit’s Tale - STEAM WISHLIST:
00:00 Intro
00:59 VFX Graph Start
04:53 Blood Shader
09:40 VFX Graph Improvements
11:50 Blood Ground Splash
15:40 Final Touches
16:44 End Result
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BLOOD PROJECT:
ASSET STORE:
HERE:
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*Courses*
✦VFX for Games in this UDEMY COURSE: