NEXTGEN Terrain Physics In UNREAL ENGINE 5 #GameDev #UE5 #Brushify
Get Brushify here: | Use #brushify on social media!
In this video I showcase a Massive, Destructible and interactive world created in Unreal Engine 5 using Brushify assets and tools and the powerful Voxel Plugin. Brushify allows you to quickly build a scene using ready-made optimized game-assets and fast level design workflows.
I use UE5’s new Nanite feature for a performance increase and higher polycounts in the distance. I also use Lumen to create realistic scene lighting and showcase Color Bleeding and Global Illumination, which is now possible in Real-time.
The scene also makes use of popular third party plugins such as Voxel Plugin () for the voxelized and destructable landscape, the Sky is from Ultra Dynamic Sky is used for the Volumetric 3d clouds and full 24 hour day and night cycle.
Follow me on Artstation:
Support me on Patreon:
Unreal Marketplace products used for this tech d
224 views
17
2
5 months ago 00:04:15 1
Imagination to Creation - AI in Game Design and Development #EA #AI
6 months ago 00:00:00 1
EXPEDITIONS: A MUDRUNNER GAME / НИКОМУ НЕ НУЖНАЯ ЭКСПЕДИЦИЯ #XBOX #GAMEPASS
7 months ago 00:03:09 1
Next-gen! GMC Terrain 2025: the compact SUV segment
9 months ago 00:02:19 1
Next-Gen 2025 Tatra Phoenix Euro 6 - WILL TAKE YOU FURTHER!