Fluid Simulation - new Sparks mode, Plasticity and graphics

Please see at least in HD 720p otherwise a lot of details would be wasted! Source and executable right on github repository: This is just a test with the Viscoelastic Fluid Simulator I’ve developed in java, using LibGDX and OpenGL ES 1.0, and recorded using Fraps (though it slows down things a bit) while doing everything in real time. Here I present a new graphic look, new colors and a couple new simulation modes: Plasticity and Sparks! The color gradients used in the spark mode could easily be used in a smoke simulation to perform colored fire I guess. If you are interested in the old Fluid Simulation video I’ve made, or in other infos about its development, here’s the link:
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