Finally a FAST Way to Simulate Fluids in Blender! (Cell Fluids!)

In this video, we check out Cell Fluids - a new geometry node based Blender Add-On that uses Geometry nodes to simulate fluids in real time! CHECK OUT CELL FLUIDS (Affiliate Link) Want to Support The CG Essentials? Add-On Links (Affiliate Links) Scatter - Flip Fluids - Car and Transportation Rigged Vehicle Library - City Pack Cars Rigged Car Library - Curve Array Pro - Botaniqu Tree and Grass Library - Open Street Map - Curve Basher - Node Preview - Tree Vegetation Library Add On - Decal Machine - Human Generator - Fluent Stressless Modeling Tool - Fluent Materializer Material Creation Tool - Materialiq - Materials Library - Traffiq Vehicle Library - Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost. TIMESTAMPS 0:00 - Introduction 0:11 - Where to find Cell Fluids 1:00 - How to install and enable Cell Fluids 1:54 - Adding an initial fluid object 2:49 - Adding a fluid inflow 4:23 - Adding a fluid outflow 5:51 - Adding and using ground in Cell Fluids 7:42 - Changing fluid materials 7:56 - Example scene - creating waves with Cell Fluids 8:41 - Example scene - waterfall 9:18 - What to do if you have too much water (hint: make everything bigger)
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