Sculpting a Cartoon Character in Zbrush: The Gangster - Xploding Cube

Alright, youse mugs, we’re gonna use Zbrush to sculpt us up a nice gangster, see? Starting with just a dynamesh sphere, we’ll build our character, covering everything from hi-poly sculpting, to lo-poly box modeling. By the end of this timelapse demo, we will have a cartoon bust, colored, and fully clothed in his fine Italian suit. So come on, and let’s sculpt!!! Music from Kevin MacLeod and Audionautix.
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