Let’s create a game system: Stamina + FREE DOWNLOAD - Unreal Engine 4 + 5
In this episode we create a stamina system (works equally well as a health or mana system), which has some features including:
Logic contained in a blueprint component
Stamina regeneration - which can be halted temporarily or indefinately
Event conditions, like low stamina or depleted stamina which can be used to trigger effects like stopping flight, sprinting or climbing for example.
Debug information for all the parts and a volume that simulates combat (or another effect) which would cause regeneration to halt.
Simple UI for some representation of what is happening.
FREE stamina project download: #vrH4Y4Evl8M-py18ZEWL0s-wU3nIj-rn02mELJ-cbRQ
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