If i’m going to waste 99 cents. I’m gonna do it my way.
[Donation Link aka Send me more Tour of Duty Tickets so I can ruin MVM]
The strategy is 5 engineers an 1 spy to fill the role of the scout (but with more high impact on bosses and the ability to completely disable large groups of medic.) Make sure to utilize all the teleporters so they go to different points on the map. For example, we had 1 go back to spawn, 1 go from low to high ground, 1 teleporter to the large ammo pack, and 2 standard teles that went from spawn to the frontline. For the spy, kunai DR is paramount since you’ll be in the thick of it collecting money and the kunai will give you hp so you don’t have to waste health on kill upgrades in the early game. Also speed boost and jump height are useful but if you’re engineer’s place teles that go from low to high ground so maybe just get jump height if you have a spare 100 to
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