3D Programming - OpenGL - scene voxelization using the hardware rasterizer
This is a first step in my current journey to try to implement some sort of Global Illumination via voxel cone tracing. I hope I will be able to implement it and achieve a decent frame rate.
I am taking inspiration by studying the following amazing resources:
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3d model is the popular pica pica model available here:
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3 weeks ago 00:00:17 3
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