Textures from maths magic!
Inspired by this video by Jimmy Gunawan
When I saw Jimmy’s video, I immediately wanted to try to reproduce the effect in a shader.
I didn’t use animation nodes and there is only a simple plane in the scene.
• 1 plane
• 1 shader
• 2 keyframes
• lots of maths magic
This was done completely in Blender but is nothing more than lots of simple Maths operations so could be reproduced in other programs.
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