#QuickTipC4D 115: Baking a Decal onto a UV Map

In this Quick Tip, Athanasios “Noseman“ Pozantzis (@nosemangr) will show you how to bake a Decal that has been applied using a Flat Projection onto the UV Map of an Object in order to be able to use it as a single texture in a Game Engine or other Application. Recorded in Cinema 4D 2024.1 Subscribe to the Cinema 4D Quick Tips playlist: And the Redshift Quick Tips playlist: Get the latest news and updates: Follow us for more great content: • Twitter: • Instagram: • Facebook: • LinkedIn: More info:
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