In this hour long video, I explore step-by-step the glTF (Graphics Library Transmission Format) from core concepts of 3D graphics through the
Topics Covered:
* Core concepts of Plygonal 3D Models (vertices, normals, UVs, etc)
* Storage options for glTF files (glTF, encoded, binary)
* Making Sense of the JSON inside .glTF
* How .bin data is packed within a binary array and what the data represents