Quick Refraction in Shader Graph | Bytesize Gamedev
Bytesize Gamedev is a series of shorter tutorials, delivered in around 60 seconds.
In this tutorial, we’ll cover a quick way to achieve refractive glass/ice in Shader Graph and URP!
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💻 Check it out on GitHub:
📱 I made a thread about this on Twitter:
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Unity , URP/Shader Graph
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✨ Grab Snapshot Shaders Pro here:
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