6 key principles for 3D modeling

➤ Grab your FREE copy of Press Start | Your first Blender Project - ==================================== If you’re getting started with modeling in Blender, these are the 6 key tips you have to know to get your skills to the next level. There is a lot of noise when it comes to 3D modeling in Blender, but it can all be simplified into a few basic rules that apply to *any* model you are creating. 1. Form (0:28) The first thing that you want to think about when modeling in Blender is the overall shape of what it is that you want to create. This might seem obvious, but it’s the most important and often the most tricky part to get right. Any form in Blender can be made up of simple adjustments to cubes, spheres, and the other primitives. You don’t always have to block out your model first, but doing so may help you get unstuck. Even if the primitive blockout is unusable in final production, it will help you understand the underlyi
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