Gradient-based steering for vision-based crowd simulation algorithms, Eurographics 2017

Gradient-based steering for vision-based crowd simulation algorithms. T. Dutra, R. Marques, J. B. Cavalcante-Neto, C. A. Vidal and J. Pettré. Computer Graphics Forum (Eurographics 2017), to appear. Most recent crowd simulation algorithms equip agents with a synthetic vision component for steering. They offer promising perspectives through a more realistic simulation of the way humans navigate according to their perception of the surrounding environment. In this paper, we propose a new perception/motion loo
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