Essential Modifiers for Hard Surface - Blender Tutorial
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In this Blender tutorial for hard surface we will discuss most important Blender modifiers, that are necessary to perform 98% of the tasks need for creating great hard surface models. These are: bevel, boolean, solidify, mirror, weighted normal, array, mirror, subdivision surface and lattice. I will show you most important settings of each of those modifiers, some tricks and tips and also how to use them in basic vanilla blender. In addition, I will show you how vanilla experience compares to HardOPs and Boxcutter workflow.
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