Animation Bootcamp: God of War: Breathing New Life into a Hardened Spartan

In this 2019 GDC talk, Sony Santa Monica’s Bruno Velasquez discusses the process of transforming the studio’s approach to how it animated Kratos in 2018’s God of War. Register for the all-digital GDC 2021: Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Back to Top