Hafu cornered by the vicious Tahnok! Po-koro surrounded! It seems there’s no escape for our po-matoran!
A translation of Templar Studio’s Bohrok Animations into 3d, with a little extra embellishment.
I do plan to do the full series, although it’s likely It may be a little while before I can continue it - as I need to focus on some other projects first. (BMOP’s Demo being the main one of course)
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Credits:
Original Animation & Story - Templar studios
Bionicle Pieces & Textures - Team Kanohi/
Onewa, Matoran & Pohatu Rigs - Team Kanohi
3d Animation, Sound Recreation & Everything else - Me
Resources Used:
Blender 3.4 & Eevee render engine
Quixel Megascans
Audacity & FLStudio
Adobe Premiere Pro
Adobe Photoshop
Textu