vray automative material serie:realistic tire shader

we continue with Vray automotive materials and key element to take from this lesson is: setting up your object for multi uvs. applying vray displacement lightning our scene tire or rubber material hope you like it and us usuel like,comment and subscribe;)3d tutorial,3ds max,V-Ray (Software),Autodesk 3ds Max (Software),vray car paint,car paint shader,car paint material,cray material,blend material,blend shader,rendering,vray material,vray shader,VrayCarPaintMtl,metallic car paint scene files: https://drive.g
Back to Top