Overgrowth Alpha 126 changes - Wolfire Games

Preorder at Follow @wolfire at David demonstrates some of the new features he added in the last week: -Initial standing up animations (from ragdoll) -Added falling damage in ragdoll and non-ragdoll modes -Added character rotation in editor -Smooth morph target interpolation -Added new ragdoll sounds -Better active ragdolls in tight spaces -Fixed Mac crash on quit -Fixed decal copy-paste and grouping -Can no longer ’win’ if there are no enemies in the level -AI only investigates noises caused by the player -Fixed visibility check when visibility rays are enabled -Added ice footstep sounds saved to write dir instead of program dir
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