Learn how to build custom fields to control and art direct your simulations
Part II will come soon
Timestamps:
00:00 Intro
01:04 Create rocks and vary them with noises
07:11 Create Obstacles/Rocks SDF
08:04 Tip about properties/attributes
08:58 Create strands to guide our simulation
10:35 Bring strands to Bifrost
11:23 Bifrost interpretation of Maya strands
13:32 Strands properties
17:43 Strands to SDF and fields
21:39 Previewing fields and explaining concepts
26:04 Create particle solver to see our result
29:23 Compute on frame tip to speed up our sim
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