OpenGL Skeletal Animation Tutorial #4: Collada (.dae) Format
Tutorial series about implementing skeletal animation using OpenGL!
The final episode (for now) of this mini series about skeletal animation, and in this video we take a look at the collada file format.
Let me know what tutorials you’d like to see next!
Code and Demo Download:
Code on GitHub:
Collada File Example:
XML Tutorial:
Matrix to Quaternion:
Blender Tutorials by Sebastian Lague:
Support the series on Patreon:
Facebook Page:
Twitter: https:
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OpenGL Skeletal Animation Tutorial #4: Collada (.dae) Format