Kaleeko’s Pose Creation Series, Part 3: From Blender into Game
This is Part 3 in a series of videos explaining how to use Blender to create poses (single frame animations) for use in the Sims 3. Part 3 explains how to save a pose as a clip out of Blender, import that clip into a package, and then play it in-game.
The prefixes required for pose names are:
a_ for Adult Poses
c_ for Child Poses
p_ for Toddler Poses
b_ for Baby Poses
ah_ for Adult Horse Poses
ad_ for Adult Dog Poses
al_ for Adult Large Dog Poses
ac_ for Adult Cat Poses
cf_ for Foal Poses
cl_ for Puppy Pos
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