DFFOO GL | Dar3 to Defy I SHINRYU | Minwu & Maria Duo
DARE3 To Defy 1 - Minwu and Maria Duo
Party: Minwu FRBT 3/3 (WoL LD), Maria FR 3/3 (Faris LD)
FR Phase: Minwu (1), Maria (1)
FR Echo: N/A
Maria LD debuff will shut down the buff mechanic. However, there are instances that you could accidentally trigger the buff right after Maria’s arrows are fired and leave the M&M duo to wipe open for a boss KO *_*.
Pacing on your attacks is important.
Other than dispelling the buff, I brought Faris’ call mainly to assist with Maria’s FR condition. I use WoL LDCA in the 2nd FR phase.
Strategy key tips
1) Refresh your buffs.
2) After you get your gauge up, Maria uses her FR
3) Minwu uses his BT finisher when the boss force gauge is out to end. Keep on an eye on the buffs
4) Summon Bahamut when you are down to the last turn of your Force Time. Keep on spam EX and update your buffs. Minwu goes into his BURST phase once you exit the summoning phase. You should be able to get your summon gauge to charge before the boss gets theirs.
5) I opted to activate Wol LDCA (I probably should hold back till I am getting too close to the 39% HP threshold)
6) Hopefully you don’t trigger the threshold when Maria’s off-turn arrows are firing. If you feel you are close to activating, don’t hesitate to have Minwu delete the boss turn so you can correct that.
Bahamut summon
Note: All characters are EX 3LB with their bloom passives & their enhancement boards. Minwu has his BURST 3/3, FR 3/3, LD & the following spheres - his own, Papalymo (RF), his own. Maria has her FR 3/3, LD & the following spheres - Kain (RF), her own & Lyse (RF)
UW Weapon: Minwu 5/5 UW, Maria 2/5 UW
HG Armor : Minwu HG 3/3, Maria base HG
Force Level: Minwu FE30, Maria FE30
Calls: Minwu FRBT 3/3 (WoL LD), Maria FR 3/3 (Faris LD)
Score: 2198K (31 Turns)
Video on fight overview:
Time codes
00:00 - Intro & Overview
03:08 - ~Commencement of the Fight~
SHINRYU Overview
- The Scale Toad has 175 mil HP each. They don’t have any major HP resistance
Force Gauge Effects
All: Force gauge charge rate 4% when a player acts. Player party ATK, DEF, and Speed reduces by 10%
≥ 50%: Player party ATK, DEF, and Speed reduces by 30%
Force Ability
Pressure : Reset BREAK, AOE BRV HP (guaranteed hit). Increases its own BRV by 100% of BRV DMG Dealt. Heals by 100% of HP damage dealt.
Force Time | 20 turns
Gains the following enhancements during force time
• All Enemies Can not grant buffs
• Party BRV Damage Resist Up by 100%
Force Weakness: Use a magic force ability that inflicts break Cancel Force Time
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and the 79% HP threshold
- Triggers Grants buffs at the start of the fight, 79%, 59%, 39%, 19% HP thresholds
a) Gains BRV (100% of its current MAX BRV)
b) Grant itself 3 framed buffs for 10T - 100% BRV DMG Resist, 50% DEF up, 50% SPD Up
c) Gains HP regen (3% or mil HP) aura.
Auras and buffs are dispelled upon inflicting a break.
- Rotates between 2 attacks – Breath and BRV Attack
a) Breath is a guaranteed hit BRV gain, AOE BRV HP. Grants boss 50% melee and ranged resist auras for 2T
b) BRV Attack is an ST melee BRV attack
Fight Infographic:
PDF Guide:
UltQuina Showcase
6 Warrior Quest Area 5 (2hr 45mins) by mzpro2-
Act 4 Chapter 1 Pt 2 SHINRYU byふふものこあ
Force Mechanics Overview
Video Link:
PDF copy:
#dffoo #dissidiaoperaomnia #finalfantasy
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