[UNREAL] Citadel of Infinite Void // HARDEST OBBY (TOP 1)
Citadel of Infinite Void
(Pit of Misery)
Creators: bLockerman666, Skitsuna, mrgamingpotato1, IceNSalt, ciel_azulsky, aetrnaC, Heksi, popop614, ludovinci & TheRunEnder
Difficulty: Low-Mid Unreal [Tier 18]
Time Taken: 300-350 hours over 1 year (very rough estimate)
Enjoyment: 1/10
------------------------------------------------
easily the worst experience anyone has ever had in this game, i dont know why it took me so long given that i was getting to floor 8 almost every attempt for the past month but whatever its done now
------------------------------------------------
I originally started attempting this tower all the way back in July of 2022 while building it with bLocker, about a week or so before I completed ToEV. After it finally got ingame a few months later I started doing real runs on the tower, in which I got to Floor 6 in about a month. Progress was going smoothly until I eventually got extremely bored of the tower and ended up halting all progress for about 6 months. Thanks to the sudden rise of LiteratureDesk and his progress on the tower I decided to attempt the tower once again. Taking a break helped a lot as I managed to improve my personal best from floor 6 all the way to floor 11 in just over a month. From there I was getting to the final 2 floors almost every day I played, and expected a completion within a few days at most. Unfortunately, this wasn’t the case and I ended up failing the final 2 floors over 30 times over the next month. Thankfully after 23 fails on floor 11 and 10 fails on 12 I was able to finally finish it off. Sorry for the seemingly out of nowhere and underwhelming completion, I didn’t want to finish this tower on stream as I knew my nerves would be too much too handle (i would’ve 100% failed the final stretch this run if i was streaming). To anyone who wants to verify a tower of this difficulty please make sure to playtest and practice a lot. The amount of times I failed to stuff completely unavoidable is ridiculous, throughout my grind there were likely over 20 spots that were changed/altered in some way due to them being completely luck based (a good example of this is a few days before my completion where I was unfairly ladder dropped twice on one of the easiest jumps of the tower, a few jumps before the final floor. This was later changed so that it couldn’t occur). I definitely would have beaten this tower a lot sooner if not for all the luck based fails that I had experienced throughout the grind, which is very annoying.
I know I will get asked this question a lot so I’ll say here that this tower is undoubtedly harder than Tower of Blind Fate in my opinion. I know there’s a lot of people who believe otherwise (coincidentally people who struggle with gameplay above the difficulty of tier 12) but in my opinion the harder raw gameplay does not make the tower harder, especially considering that it’s at least 3x as short as CoIV (this completion you’re watching has been edited a lot to be faster and also is just a generally quick run of the tower, a typical run would usually last around 1 hour and 30 minutes) (Also yes this is harder than BTB lol ask the only victor of that obby)
Fun fact: I first tried the Conveyor Hell at the end of 11 (easily the hardest part of the tower, but it’s netted) which means that my completion is actually around Mid Unreal if that part were to be unnetted, however I don’t personally count it considering nerves weren’t taken into account whatsoever.
Full run with no edits: lol
------------------------------------------------
Special thanks to:
bLockerman666/Dodal - building the tower and helping with nerfs and stuff and also support throughout the entire grind
BoomSasok - making the text for this legendary thumbnail pulled up to the streams once or twice
FerGT07 - making the background for this legendary thumbnail
Yezan - support helped make the tower less tedious to play by chatting with me ingame a bunch
Myfart8101 - support
LiteratureDesk/Serenity - being (probably) the only reason i picked this tower up again after having a pb of 6 for several months support
Zakki - support
Shuggy - shortening the f12 finale song to match the video lol
And everyone who came to any of the streams
------------------------------------------------
Fails:
F5: 80
F6: 25
F7: 15
F8: 10
F9: 0
F10 Dropper: 5
F10: 3
F11: 23
F12: 9
F12 Finale: 1
------------------------------------------------
Timestamps:
0:00 Floor 1
2:19 Floor 2
3:39 Floor 3
5:48 Floor 4
11:37 Floor 5
16:22 Floor 6
21:01 Floor 7
25:43 Floor 8
31:13 Floor 9
32:03 Reverse Dropper
34:19 Floor 10
35:34 Floor 11
43:03 Floor 12
47:33 Floor 12 Finale
------------------------------------------------
Nil is next.
57 views
205
95
4 months ago 00:50:01 1
[UNREAL] Citadel of Infinite Void // HARDEST OBBY - JToH
6 months ago 00:52:00 3
Unreal Tournament ’99 Falls: Drum and Bass Mix™
9 months ago 00:01:34 1
BAD NEWS FOR RICK | UNREAL ENGINE 5
11 months ago 00:06:03 4
Necrophiliac - Image Control in Biosphere of Unreal
1 year ago 08:01:42 2
Serious Sam - 2001-2018 - Full Soundtrack
1 year ago 00:46:43 1
GeCube Radeon X1600PRO 256mb! Худшая версия данной видеокарты.....
1 year ago 00:02:14 3
In the Emperor’s Light - Warhammer 40K Fan Animation
2 years ago 00:02:46 1
News and Community Spotlight | May 19, 2022 | Unreal Engine
3 years ago 00:21:47 1
▶Rune. Солблинди: цитадель темного цверга. Аванпост цвергов и вход в замок. #27