Many games need to make sure the focus is on the player or some other object, and walls are usually a hindrance. You could move the camera past the wall or render things over it.
In this tutorial, we’ll just cut a hole in the wall instead. I’ve seen a wall cutout effect before in a handful of ways, so I’m going to take an alternative approach that doesn’t use a stencil.
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💻 Check it out on GitHub:
✨ Assets used: 3D Free Modular Kit: (affiliate link)
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This project uses Unity and URP , but it should work with other versions.
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#unity #shaders #tutorial
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