[UE4] Diablo Like effect - Suggestions and tweaks to tutorial.

Rogério Pacini made a good beginner tutorial for a diablo-esque beam. This is a small suggestion video in addition that goes over some small additional tweaks that can be made to optimize the material, texture, and emitter. Tutorial in question: In case you want to know how to change the panner-node (vector 4) to a vector 2, check out:
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