In this tutorial, we will be creating a Simple Cartoon Dragon using basic sculpting techniques in Zbrush. This is a Beginners tutorial that covers, importing a reference image into Zbrush, Combining subtools to build form, Dynamesh, ZRemesh, Basic sculpting brushes, Masking and polypaint.
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Shortcuts
Q= Sculpt Mode
W= move/scale/Rotate Gizmo
B = Shortcut to bring up Brushes
[ = Decrease Brush size
] = Increase Brush Size
Hold Alt Click to select a different subtool
CNTL D Will create a new Higher subdivision Level
D will navigate up in subdivision levels
Shift D will navigate down in subdivision levels
Chapters
0:00 Introduction
0:25 Setting up Sphere and Reference
4:16 Shaping the Body
29:48 Dynamesh
34:10 Sculpting in Features
45:27 ZRemesh and Sub-D Sculpting
57:02 Using Masks to add detail
1:04:28 Polypaint and Materials