NGUI Tutorial 2: The Basics

This tutorial covers the absolute basics of NGUI: how to create sprites, labels, how to control draw order and how to use the layout system. 0:25 - Raycast Hit Triggers 0:50 - Updating NGUI 1:15 - Using provided controls 2:13 - Default UI hierarchy 2:41 - Create a Sprite 2:58 - Create a Label 4:28 - Text crispness 4:55 - Draw Order and Depth 5:47 - Panels 6:14 - Layout System 7:08 - Anchoring to widgets 8:23 - Anchoring to screen 9:37 - Creating UI Controls 10:1
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