“Qyaria“ is an indie game consisting of elements of turn-based strategy and first person action, featuring dialogue-heavy mechanics and card-based system to control the main character’s physics, abilities and surrounding environment. It is an experimental project meant to be played in vertical widescreen with gameplay features crafted for this mode. Horizontal screen support, however, is also included. The game is developed on a classic Doom source port GZDoom, and is graphically inspired by the late 90’s low-q visual aesthetics.
This is a project I’ve been working for some time. For life reasons, it’s currently on hold, and I decided to reveal it with a somewhat presentation. Some textures are placeholders.