HOU170: Impact-based Dust Volumetrics in Houdini

Getting volumetric clouds of dust and particulates moving and rendering correctly can often prove a challenging task for juniors and seniors alike. This course focuses on generating great looking volumetric dust based on impacts and preparing you to be able to adapt these types of simulations to art direction. Join fxphd and get access to this and over 250 other courses with your membership. Visit for more details.
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