Procedural world written using OpenGL. Features:
- Dynamic procedural terrain and water generation with auto LOD on GPU
- Procedural fractal trees and flowers
- Dynamic lighting and pcf cascade shadow maps
- Sky as gradient cubemap
- Horizon: Zero Dawn volumetric cloudscapes
- SS Light scattring
- SS grass
- SS reflections
- Bloom
- HDR Tone mapping
- Depth of field
1 view
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