AMP: Adversarial Motion Priors for Stylized Physics-Based Character Control (Paper Explained)
#reiforcementlearning #gan #imitationlearning
Learning from demonstrations is a fascinating topic, but what if the demonstrations are not exactly the behaviors we want to learn? Can we adhere to a dataset of demonstrations and still achieve a specified goal? This paper uses GANs to combine goal-achieving reinforcement learning with imitation learning and learns to perform well at a given task while doing so in the style of a given presented dataset. The resulting behaviors include many realistic-looking transitions between the demonstrated movements.
OUTLINE:
0:00 - Intro & Overview
1:25 - Problem Statement
6:10 - Reward Signals
8:15 - Motion Prior from GAN
14:10 - Algorithm Overview
20:15 - Reward Engineering & Experimental Results
30:40 - Conclusion & Comments
Paper:
Main Video:
Supplementary Video:
Abstract:
Synthesizing graceful and life-like behaviors for physically simulated chara
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