Creating a Rolling Objects Solver in Houdini Part 5
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In part five of our free course on building a rolling object solver, Bastian J. Schiffer () modifies our solver to work with POP particles.
00:00 - Intro / Cleaning Up
07:23 - Setting Up the Particle Sim
12:49 - Adding the Particles to the Setup
16:06 - Fixing the Accidental Collider Import
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