RobotSculptor: Artist-Directed Robotic Sculpting of Clay
We present an interactive design system that allows users to create
sculpting styles and fabricate clay models using a standard 6-axis
robot arm. Given a general mesh as input, the user iteratively selects
sub-areas of the mesh through decomposition and embeds the
design expression into an initial set of toolpaths by modifying key
parameters that affect the visual appearance of the sculpted surface
finish. These parameters were identified and extracted through a
series of design experiments, using a customized loop tool to cut
the water-based clay material. The initialized toolpaths are fed into
the optimization component of our system afterwards for optimal
path planning, aiming to find the robotic sculpting motions that
match the target surface, maintaining the design expression, and
resolving collisions and reachability issues. We demonstrate the
versatility of our approach by designing and fabricating different
sculpting styles over a wide range of clay models.
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3 years ago 00:03:53 1
RobotSculptor: Artist-Directed Robotic Sculpting of Clay