Houdini 20.5 Copernicus Tutorial - Creating a Sharp Rock Material
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Houdini 20.5 is out and Copernicus (new COPS) is looking really good! In this video we explore some of the techniques and workflows to leverage this new COPS and create some cool materials. I am really only scratching the surface with this demonstration video, Copernicus has a lot more features that I will probably showcase in future tutorials
► Chapters:
00:00:00 - 00:03:00 : Copernicus & My Thoughts
00:03:00 - 00:10:57 : Material Preview & SDF
00:10:57 - 00:20:36 : Base Shape with Worley Noise
00:20:36 - 00:25:16 : Distort by Noise
00:25:16 - 00:30:55 : Base Color & Roughness
00:30:55 - 00:45:32 : COPs in Solaris & Hex Tiled Pattern
00:45:32 - 00:56:31 : Add Color Variation & Cracks
00:56:31 - 00:57:40 : Conclusion