Easy Grunge In Your Scene - Blender Tutorial

Join here (not YouTube) to support my channel: 00:00 overview 00:25 Building out the grime shader 02:09 Procedural object mapping technique 03:49 Breaking up the grime texture 04:51 Quickly adding the grime to other objects in the scene 05:49 Exposing grime node group parameters for more flexibility 07:02 Rough overview of adding grime to the floor 07:36 Real World Examples 08:10 Conclusion Twitter: Using ambient occlusion nodes to add grime in your scene is often taxing on computer resources, and doesn’t work in Eevee. So instead, I have a technique I wanted to show you for adding procedural grime/grunge to your Blender scenes! It’s flexible, it’s fast, and it’s easy to group and re-use in future scenes.
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