Grain Shading Effect in DaVinci Resolve Tutorial + How to create a Gradient Map and Posterize Image
FX Remix DCTL on the aescripts:
Posterise Image, Remix and Split-Tone & Contrast free DCTLs (after clicking Download button, you can choose “Or continue with download only“ below to not sign in Dropbox):
Free 4K footage for your Grain Shading experiments: 4K&editorial=0&ref=petrovichn
Inspired by this video:
In this video, I will show you how to create grain shading effect in DaVinci Resolve using my free DCTLs or using default effects. You will learn how to posterize the image in DaVinci with the Abstraction effect and how to create a gradient map using False Color effect. In the end, we will add pixel sorting effect to add even more style to the final result.
00:00 - Intro
00:21 - How to Posterise Image in DaVinci Resolve: Two Ways
01:28 - How to create a Gradient Map in DaVinci Resolve: False Color
02:37 - Create grainy, noisy gradient transitions between colors
03:13 - Final touches: Pixel Sorting
PLEASE NOTE: DCTLs work only in the Studio version of DaVinci Resolve
My socials:
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FAQ
How to install DCTL?
Drag the .dctl file into your Resolve LUT folder, then restart DaVinci to see it in the list of DCTLs in Open FX. To locate the LUT folder in your system, open DaVinci - go to Color Page - open LUTs tab - right click on the LUTs folder - reveal in Finder (Mac) or its equivalent in Windows and Linux
What is a DCTL?
According to DaVinci Resolve Reference Manual: DCTL files are actually color transformation scripts that DaVinci Resolve sees and applies just like any other LUT. Unlike other LUTs, which are 1D or 3D lookup tables of values that approximate image transformations using interpolation, DCTL files are actually comprised of computer code that directly transforms images using combinations of math functions that you devise. Additionally, DCTL files run natively on the GPU of your workstation, so they can be fast.
#davinciresolve #blackmagicdesign #visualeffects
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