Houdini Muscle Simulation for Maya & Ziva Users | by Carlos Puigdollers (VFX/Creature Supervisor)
Explore the power of Houdini in this compact video tutorial designed for Maya users familiar with Ziva Dynamics. Discover how to leverage Houdini’s robust toolset to create dynamic muscle simulations and lifelike character effects (CFX).
In this tutorial, Carlos we’ll guide you through the process of setting up muscle simulations in Houdini, utilizing Ziva’s techniques and principles you’re already familiar with in Maya.
Learn how to create muscles, define tissue properties, and achieve realistic deformations for your characters.
Carlos will also demonstrate how to simulate secondary motion, skin sliding, Facia Layer, and cloth dynamics using Houdini’s vellum solver Explore techniques for integrating fat, skin, and cloth dynamics seamlessly into your character rigs.
With clear, concise instructions and practical examples, you’ll gain the skills and confidence to tackle character muscle simulations in Houdini with ease. Whether you’re a seasoned Maya user looking to expand your toolkit or new to Houdini, this tutorial provides valuable insights and techniques that will enhance your character animation workflow.
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Instructor: Carlos Puigdollers Zanon
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00:00 TRAILER
00:36 INTRO TO HOUDINI
05:49 MUSCLE PREP
13:48 BASIC MUSCLE SETUP
23:31 LOAS BASIC SETUP FIXED
40:24 FASCIA SETUP FIXED
01:00:17 FASCIA TIPS AND TRICKS
01:13:02 FAT SIMPLE INTRO
01:23:36 FAT SIM
01:30:41 SKIN SIM
01:42:17 SKIN RESULTS
01:48:12 REDUCE NOISE
01:53:36 MUSCLE SETUP
02:18:59 MUSCLE SPLIT SETUP
02:38:29 COUPLED SIM
02:48:07 FINISHING SETUP
02:59:56 NICE ART DRIVEN MUSCLE SETUP
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